java.net.BindException: Address already in use: bind
matyklug18 opened this issue ยท 2 comments
Issue type:
- ๐ Bug
Short description:
it crashes
Steps to reproduce the problem:
- ...Create a new world
Expected behaviour:
to not crash
Versions:
- This mod: 1.1.1
- Minecraft: 1.12.2
- Forge: 14.23.5.2847
Log file:
Actually this seems to happen a lot after crashing with vanillafix.
My guess is that when I first generate/enter a world the rest server is initialized, but is not closed when the game crashes.
And since Vanillafix lets me continue to play after a crash, that address is considered already used, and crashes right after.
But then, this is just my guess.
I noticed this is solved by restarting the game instead of continuing to play, but with large packs it's a pain to have to restart just for this bug.