Integrated Dynamics x Nuclearcraft interaction bug.
Rosethorns opened this issue ยท 2 comments
Issue type:
- ๐ Bug
Short description:
Video walk-through of the bug: []https://www.youtube.com/watch?v=BNUQ5WeGcX4
World Importers will not pull depleted thorium if 2 or more thorium exists on the same network also on world Importers. Seems to affect East and North first.
Steps to reproduce the problem:
- create 3 or more world importers on the same network
- place a "depleted thorium block" block variable in the pull block slot of each of the importers
- place thorium on all but one of those importers
- place depleted thorium on the last importer
- the depleted thorium should not be retrieved
5a. if the depleted thorium is retrieved cycle which importer gets the depleted thorium until the bug appears.
Expected behaviour:
For all world importers on the same network to retrieve the depleted thorium, regardless of the state of the other importers on the network.
Versions:
- This mod: 1.12.2-1.5.6
- Minecraft: 1.12.2
- Forge: 14.23.5.2768
Thanks for reporting!
This sounds similar to #134, will look into it asap.
Ok, I'm not able to reproduce this myself.
However, I have a strong suspicion as to what may be causing it.
I won't try to explain it here (something with caching), but I'm rewriting significant parts of IT, which will very likely solve this bug as a consequence.
So I'm putting this issue on hold until this rewrite is done.