Integrated Tunnels

Integrated Tunnels

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Fluid Import/Export will ignore other fluids if another fluid was potentially valid to be moved.

xoxfaby opened this issue ยท 0 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

When moving fluid to a block with multiple tanks that take different fluids, fluid importers/exporters will only try to transfer one fluid, even if the first tank is full. If they have both fluids as valid fluids to be moved they will ignore the 2nd fluid. Targeting the 2nd fluid specifically works. Presumably the first fluid being found and not moved because of the full first tank will keep the part from looking for another one.

Experienced with NC machines as the target, couldn't test other since those are the only ones I know that take multiple fluid inputs., source doesn't matter, it stops looking at all after finding the first fluid, doesn't matter if there is more in the same or another interface.

Steps to reproduce the problem:

Experienced with both NC machines as the target, source doesn't matter, the

  1. Use a single interface to move multiple fluids into a target
  2. Only the first fluid is moved even after there is no more space.

Expected behaviour:

After the first fluid is full, 2nd fluid will be moved.


Versions:

  • This mod: 1.6.2
  • Minecraft: 1.12.2
  • Forge: * 14.23.5.2781

Log file: