Integrated Tunnels

Integrated Tunnels

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World fluid exporter voids fluids if production rate is < 100mb

tinyrobot opened this issue ยท 0 comments

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Issue type:

  • ๐Ÿ› Bug

Short description:

When a fluid source produces fluid in increments of < 100mb, and a world fluid placer places the fluid, no fluid is placed in the world but the fluid is 'consumed' (voided) anyway.

Steps to reproduce the problem:

  1. Given a fluid source (eg. the sink from cooking for blockheads)
  2. Attach a fluid importer and put an integer variable card with '10' in the 'import fluid amount' space.
  3. Attach a fluid storage of some sort (eg. thermal expansion portable tank) with a fluid interface.
  4. Attach a world fluid exporter, exporting the fluid
  5. Observe that the tank is drained but no fluid is placed

Example setup:
2019-02-13_21 08 20

Expected behaviour:

The world fluid exporter should not try to export fluid if there is < 1000mb available, and should not void fluid if it cannot be placed.


Versions:

  • This mod: 1.6.5
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2772