Player Simulator wont apply mekamism upgrades
blinkinglight opened this issue ยท 7 comments
enigmatica 2 expert IT 1.12.2-1.6.7 https://www.youtube.com/watch?v=5M83nWwpoYU
Short description:
Steps to reproduce the problem:
(seed video for details)
make variable card with "list" of mekanism upgrades "item" tier 1, tier 2 tier 3. put into slot "click items" attach chest with item interface. (see video for configuration). place osmium compressor and ... nothings happens. (tried rr on/off and other settings - nothing )
Expected behaviour:
i think player simulator should instantly apply clicks in same order as variable card list items
Versions:
- This mod: 1.6.7
- Minecraft: 1.12.2
- Forge: 14.23.5.2781
Log file:
i think player simulator should instantly apply clicks in same order as variable card list items
Ah, no, that is not the intended behaviour.
The only thing that the list will do, is specify a whitelist. Each slot will be checked for this whitelist separately. For example, if any of the items can be found in slot 0 of a chest, then that item will be picked, regardless of its position in the list.
So you are responsible yourself for making sure the items in the chest are in the correct order.
The behaviour you want is possible in theory, but is more likely to produce more server lag, so I'm hesitant to implementing that.
i thought, that it will iterate over card list and then checks inventory and if yes then tries to apply it.
as you can see in video, i placed update into chest in same order as card list but they wont apply till i pickup some item in chest and puttin it back. looks like it starts working on strande chest event. not then they are placed but then they are taked.
if i place items manualy in right order from chest slot 1 not 0 - it works because it moves 1 slot item to slot 0