Items exposed by Exporters for use in external item handlers always channel 0 despite Exporter's channel
GreyMario opened this issue ยท 3 comments
Issue type:
- ๐ Bug
Short description:
When an Item Exporter is used to expose inventory for another device to take over (other mod pipes, reading the contents of a network, et cetera), it always exposes channel 0, and not the channel selected in the Item Exporter. If allowed to export by itself, will correctly obey selected channel.
Sample build to reproduce:
In short:
- Set an Item Exporter to export from any channel other than 0, but don't target a valid destination.
- Attach an inventory using an Item Interface on channel 0.
- Use an Inventory Reader to read the items being exposed by the Exporter.
- Try pulling items from the Item Exporter using an Item Importer or a sneaky mod pipe of some sort.
Expected behaviour:
The Item Exporter should expose to other handlers the combined inventories of all interfaces on the selected channel.
Versions:
- InDy:
1.12.2-1.0.13
- Tunnels:
1.12.2-1.6.8
- Minecraft:
1.12.2
- Forge:
14.23.5.2831
This is not really a bug, but just not yet a feature :-)
Related to #75, which I hope to implement for at some point.