Display panel visibility range with shaders
jeytee84 opened this issue · 4 comments
Issue type:
- ❓ Question
Question:
The display panels are only visible from about 3 blocks far with shaders turned on. Wondering if you guys know why this might happen and maybe have any advice on changing particular settings in the shader to make tha panels show properly.
Running ATM9 0.2.25 with Complementary Reimagined r5.1.1
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The render distance is set by default to 15 via partOverlayRenderdistance
in the config. Perhaps that got changed in your pack?
I'm sorry i couln't repply earlier. The 15 distence by default is still there, when the shaders is turned off, it is visible from 15.
Only when the shader is turned on, does it reduce to around 3 blocks.