Integrated Tunnels

Integrated Tunnels

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Items inserted by passive interaction ignores importer's setting

AlisonHuang777 opened this issue ยท 6 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

As the title described, when inserting stuffs with external devices (e.g. Hopper), the stuffs will always try to go to the Interfaces of which the channel is set to 0, ignoring that of the Importers.
Currently only tested with item Importers/Interfaces, but same issue might occur with other variation as well.

Steps to reproduce the problem:

  1. Set up a network consists of an Item Importer and an Item Interface. Set the channel of the Interface to any value except 0, and leave that of the Importer unchanged.
  2. Place a Hopper against the Importer so that the Hopper will try to insert items to it. Also place a Chest (or any item container) against the Interface so that the Interface is attached to the container.
  3. Set the Import All Items aspect of the Importer to (constant) True.
  4. Put some items in the Hopper. Now inspect the inventory of the container, you should see the items are being transferred at the same rate of that of the Hopper.

Expected behavior:

Items should not be transferred, as the channel of the Importer and the Interface does not match.


Versions:

  • Integrated Tunnels (this mod): 1.8.31
  • Integrated Dynamics: 1.23.11
  • Mod loader: Forge 47.3.0
  • Minecraft: 1.20.1

Log file:

no response

commented

Thanks for reporting!