Interactio - In-World Crafting with Datapacks!

Interactio - In-World Crafting with Datapacks!

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Recipe Type: Throw Item into Fire

TheUntamed opened this issue ยท 6 comments

commented

Tossing an item into fire transforms that item into something else.

commented

Has this been implemented yet? I understand you're busy just checking on progress. Would really like to use this in a modpack im working on.

commented

Thank you very much

commented

Might be a little stupid to do for multiple items, so I might make it single-input only for now, but that also sounds like a good idea. I'll see what I can do!

commented

I might also use this recipetype, just fyi ๐Ÿ˜„

commented

I tried to use this new recipe type like this, and tried it with inputs changed to just input with a single input item, but the recipe doesn't take either way? I tried changing the type to interactio:item_explode and that worked fine. I was basing the item_burning type name on

public static final InWorldRecipeType<ItemFireRecipe> ITEM_BURN = create("item_burning", ItemFireRecipe.SERIALIZER);
Is that not where I should be looking?

commented

This release hasn't been pushed yet as I still need to do a lot of cleanup with that and have been pretty busy with uni work unfortunately, so item burning currently doesn't exist just yet :/