Interactio - In-World Crafting with Datapacks!

Interactio - In-World Crafting with Datapacks!

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Execute functions on recipe finish

MaxNeedsSnacks opened this issue ยท 0 comments

commented

This has been on my mind for a while now, but I wanted packmakers to be able to do something when a given in-world craft finishes. Originally, this was gonna be defined as different "actions" you could specify in json, but for now, I think I might stick with executing an optional mcfunction file to keep things simple.