
Suboptimal Tool Selector
WheelerShigley opened this issue ยท 2 comments
Release 1.10.3+1.20.1, on 1.20.1 (fabric)
Minecraft claims that some blocks (namely plants) use tools different than their fastest or optimal* tool; so, inventorio selects a suboptimal* tool.
Examples:
- bamboo uses axes over swords
- sugar_cane uses axes over the hand (primary slot)
- grass (not the block) uses axes over hoes
- flowers use shovels over the hand
*By "optimal", I mean that some blocks/items can be broken with another tool (including the hand) faster or with less durability loss; however, if the ideal tool has silk_touch or fortune, that would be more important to prioritize.
How about #340 I think this might be better and less cheaty.
I would prefer #340 or, better, #341 over no change; though, I really do think that the best tool should be used; this wouldn't be any more "cheaty" than the current implementation which automatically selects some tool, which is most often the best tool.
In any case, something like #341, where I may define my own rules, would be ideal if this issue, #359, is not something that will be implemented.