[1.16.5+] Incompatibility with Project E - Need to exclude transmutation interface
AerosAtar opened this issue ยท 3 comments
For compatibility reasons, screen moze_intel.projecte.gameObjs.gui.GUITransmutation
needs to be excluded from the inventory button and hotkey functionality of this mod.
- The buttons don't quite fit properly (see first screenshot) and have no relevant function for this interface.
- The hotkeys interfere with the search functionality and have no relevant function for this interface.
- Example: Attempting to search for "dirt" causes the hotkey to trigger, which creates a bunch of random items from the pool and throws them into random slots in the interface (see second screenshot).
In a more general sense: Allowing the 'blacklisting' of interface screens (screens that the mod should ignore when adding buttons/hotkey functions) using the configuration, similar to how Quark handles their inventory buttons, would be a good QoL enhancement, as would the ability to remap the hotkeys using the "controls" menu.
by defaut the gui editor screen is opened by pressing r+g while the gui in question is opened
if the key combination doesn't work there is a button in the left top corner.