Inventory Tweaks [1.12 only]

Inventory Tweaks [1.12 only]

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button10px.png

VirtualPhilipp opened this issue ยท 13 comments

commented

Minecraft 1.12
Inventory Tweaks 1.62

In the FAQ there is a statement about custom button textures.
it says to add this texture to the resourcepack:

assets/inventorytweaks/textures/gui/button10px.png

the textures won't change therefore i can't create a mod
support for my resourcepack.

Cheers!

commented

Do you have an example pack with that file I can use to test?

commented

Here you go:
https://www.planetminecraft.com/texture_pack/echelon-3980223/

this is my own one. i wanted to add support for your great mod

commented

It seems to work?

2017-07-12_08 30 34

If it wasn't those button backgrounds should be grey if I recall how it works correctly.

commented

this is really weird which forge version are you using?

im running 14.21.1.2407 with Minecraft 1.12 and no other mods, only yours

(they should be golden like on your sceenshot)

2017-07-12_15 32 51
2017-07-12_15 32 38
2017-07-12_15 32 43

commented

I just threw it in my debug copy (which is the same as 105, which isn't approved yet, but there weren't any actual code changes from 100) and enabled the resource pack.

It's on Forge 14.21.0.2376, since that's the one currently specified for building.

commented

Edit: uhh... 1.62 actually works on 1.12? That's news. That one's built for 1.11.2

commented

are you running the test directly through eclipse (or etc)? it looks like you are using the debug mode (you have no skin and the gui & pov is at standard) if so, try using the mod in your normal minecraft client

commented

uhh i dind't know it was for 1.11....

commented

ah okay

commented

https://minecraft.curseforge.com/projects/inventory-tweaks/files/2448972

Try that version, that's the most recent for 1.12 that's been approved.

commented

Ok yeah, looking through the diff for 1.12 I can see some changes to the button drawing -- and it's also noticeable on your screenshot the buttons have letters instead of the symbols on them, meaning that the custom drawing isn't working.

Still, interesting that it happens to work well enough outside of that issue.

commented

im on the dev build now, the button show up now and the correct letters are shown. then this was a bug with the older version. the thing is i code spigot stuff. my plugins usualy need to be updated to work on a new version, didn't expect 1.62 to be for 1.11.2 becaus it worked without any bug. so a big thanks that you have looked into it!

commented

Usually mods need updated too, but FML does some crazy stuff so if the changes are minor enough it doesn't always break in obvious ways.

Frequently things work at least through minor versions, which is why I don't run explicit MC version checks anywhere.