Indium Crashing on latest version when placing brass casing
DirefulBelt6803 opened this issue ยท 3 comments
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Complementary Shaders - Reimagined by EminGT
r5.1.1 -
Create Fabric by tropheusj
0.5.1-f-build.1335+mc1.20.1 -
Fabric API by modmuss50
0.91.0+1.20.1 -
Indium by comp500
1.0.23+mc1.20.1 -
Iris & Oculus Flywheel Compat by leon-o
1.20.1-0.2.1 -
Iris Flywheel Compat
0.2.4 -
Iris Shaders by coderbot
1.6.5+1.20.1 -
Sodium by jellysquid3
mc1.20.1-0.5.0
Time: 2024-03-27 00:27:46
Description: Tessellating block in world - Indium Renderer
java.lang.IllegalAccessError: 'boolean link.infra.indium.renderer.render.TerrainRenderContext.hasTransform()'
at net.fabricmc.fabric.impl.renderer.VanillaModelEncoder.emitBlockQuads(VanillaModelEncoder.java:54)
at net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel.emitBlockQuads(FabricBakedModel.java:97)
at net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel.emitBlockQuads(ForwardingBakedModel.java:51)
at com.simibubi.create.foundation.block.connected.CTModel.emitBlockQuads(CTModel.java:86)
at link.infra.indium.renderer.render.TerrainRenderContext.tessellateBlock(TerrainRenderContext.java:131)
at me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask.redirect$bdk000$indium$onRenderBlock(ChunkBuilderMeshingTask.java:1043)
at me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask.execute(ChunkBuilderMeshingTask.java:104)
at me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask.execute(ChunkBuilderMeshingTask.java:40)
at me.jellysquid.mods.sodium.client.render.chunk.compile.executor.ChunkJobTyped.execute(ChunkJobTyped.java:41)
at me.jellysquid.mods.sodium.client.render.chunk.compile.executor.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:206)
at java.base/java.lang.Thread.run(Unknown Source)
Other blocks crash indium as well, though I don't want to make a list of all of them if I can help it