Visual bug with shaders in the oculus + minecraft version 1.20.1
L0stkid opened this issue ยท 1 comments
Has anyone had this problem?
When I load the .jar 1.1.0 with forge, oculus and minecraft 1.20.1 my gameplay looks like this when using the complementary shaders. The funny thing is that the performance improvement is noticeable, but half of my screen now looks black.
Do I have to use a specific version of shaders? I have tried other shaders and they all look the same, even when changing, it crashes many times.