Crash when enabling shaders
bananasmoothii opened this issue ยท 5 comments
I'm using version 1.1.3a which should contain the fix of #125
When placing a large water wheel and enabling / disabling shaders, the game almost always crashes
Video:
2024-09-04.22-02-10.mp4
(the moment when it freezes is the moment I turned on photons shaders)
I also use Distant Horizons
Maybe the mod Create: Extended Cogwheels is also faulty since it makes small cogs transparent with photon shaders
Crash report:
hs_err_pid25416.log
Logs:
https://mclo.gs/JTS1Zmf
I have also ran into the same issue when using v1.1.3 on 1.20.1(Forge), without placing Create components nearby.
Logs
I have the same problem, my only solution is to go back to the previous version of the mod (1.1.2)
I get this as well. My launcher outputs this error
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000001e81db33d8b, pid=11192, tid=10412
JRE version: Java(TM) SE Runtime Environment (17.0.11+7) (build 17.0.11+7-LTS-207)
Java VM: Java HotSpot(TM) 64-Bit Server VM (17.0.11+7-LTS-207, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
Problematic frame:
J 60097 c2 top.leonx.irisflw.vertex.block.ExtendedBlockWriterUnsafe.writeVertex(Lcom/jozufozu/flywheel/api/vertex/VertexList;I)V (525 bytes) @ 0x000001e81db33d8b [0x000001e81db335a0+0x00000000000007eb]
Same.
But initially shaders were on. When I tirned them off, when tirned on and it crashed.
debug.log
latest.log
hs_err_pid10988.log
Same happening here