Lava does not render correctly when using TME
Lolothepro opened this issue ยท 6 comments
What happened?
The lava is weird with TME (it looks like a Z fighting) (work properly towards the south east)
Screenshots
Relevant log output
[22:26:00] [Render thread/WARN]: Program link log for composite: Vertex info
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0(530) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for composite1: Vertex info
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0(530) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for composite2: Vertex info
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0(530) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for composite3: Vertex info
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0(530) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for composite4: Vertex info
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0(534) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for composite5: Vertex info
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0(534) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[22:26:00] [Render thread/WARN]: Program link log for final: Vertex info
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0(534) : warning C7050: "nsunlight" might be used before being initialized
[22:26:00] [Render thread/INFO]: Stopping worker threads
[22:26:00] [Render thread/INFO]: Started 6 worker threads
[22:26:00] [Render thread/WARN]: Program link log for sodium:chunk_shader_for_gbuffers_terrain: Vertex info
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0(540) : warning C7050: "tangent" might be used before being initialized
0(541) : warning C7050: "binormal" might be used before being initialized
[22:26:00] [Render thread/WARN]: Program link log for sodium:chunk_shader_for_gbuffers_terrain_cutout: Vertex info
-----------
0(540) : warning C7050: "tangent" might be used before being initialized
0(541) : warning C7050: "binormal" might be used before being initialized
Iris and Minecraft Version
iris-1.18-1.1.3
Are you running Sodium along with Iris?
Yes
Operating System
Ubuntu 20.04
What is your GPU?
GTX 1070
Java Version
Java 17
Additional context
No response
#1050 (comment) Fixed
#1050 (comment) Not fixed