Iris Shaders

Iris Shaders

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Detect when Not Enough Crashes is displaying a crash screen, and reset relevant state to avoid breakage.

coderbot16 opened this issue ยท 3 comments

commented

We can check when setScreen was called with an instance of CrashScreen as an argument. Ideally, we wouldn't have quite so much global state either. NEC resets most vanilla / OpenGL state, but it doesn't (and shouldn't) reset our state.

commented

This should definitely be added

commented

Why was this closed?

commented

Iris does not support NEC.