Iris Shaders

Iris Shaders

36M Downloads

Regular Crash due to shader linking

WoMspace opened this issue ยท 3 comments

commented

Minecraft Version

Minecraft 1,18,2

Iris Version

iris-mc1.18.2-1.2.2-build.32.jar

Sodium Version

sodium-fabric-mc1.18.2-0.4.1+build.15.jar

Operating System

Windows 11

What is your GPU?

Radeon RX 5700 XT

Java Version

Adoptium Java 17

Reproduction Steps

  1. Load a world, either server or singleplayer.
  2. Enable any of the unsupported shaders.
  3. Expect shaders to be disabled.
  4. Game hard crashes.

Crash Report file and latest.log

No response

Additional context

LATEST.LOG
https://gist.github.com/WoMspace/544d51a24a911148c23d1b8d7fe70f24

CRASH REPORT
https://gist.github.com/WoMspace/dcd8aacbffce282c91e7b94d10d25eb9

commented

Yep, seems like that's the error message that happens when multiple fragment shader color outputs are bound to the same location, so closing this in favor of the other issue.

commented

I'm seeing some #include issues with Continuum 2.1 Alpha which might be fixed in the dev branch, some issues with loading Epoch which seem to be some sort of Epoch issue, and this final fatal crash with SoftVoxels appears to be a case of #937.

commented

Ok Thank you!