Iris Shaders

Iris Shaders

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OpenGL error

Lolothepro opened this issue ยท 1 comments

commented

What happened?

OpenGL error

Screenshots

?

Relevant log output

Message: GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.
	Stacktrace: org.lwjgl.opengl.GL11C.glBindTexture(Native Method)
              org.lwjgl.opengl.GL11.glBindTexture(GL11.java:854)
              com.mojang.blaze3d.platform.GlStateManager._bindTexture(GlStateManager.java:614)
              com.mojang.blaze3d.systems.RenderSystem.bindTexture(RenderSystem.java:516)
              net.minecraft.class_5944.method_34586(class_5944.java:413)
              net.minecraft.class_286.method_34422(class_286.java:148)
              net.minecraft.class_286.method_1309(class_286.java:52)
              net.coderbot.batchedentityrendering.impl.BufferSegmentRenderer.drawInner(BufferSegmentRenderer.java:29)
              net.coderbot.batchedentityrendering.impl.FullyBufferedMultiBufferSource.method_22993(FullyBufferedMultiBufferSource.java:118)
              net.minecraft.class_761.handler$beh000$batchedentityrendering$beginTranslucents(class_761.java:3440)
              net.minecraft.class_761.method_22710(class_761.java:1483)
              net.minecraft.class_757.method_3188(class_757.java:1034)
              net.minecraft.class_757.method_3192(class_757.java:813)
              net.minecraft.class_310.method_1523(class_310.java:1122)
              net.minecraft.class_310.method_1514(class_310.java:737)
              net.minecraft.client.main.Main.main(Main.java:236)
              java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
              java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
              java.base/java.lang.reflect.Method.invoke(Method.java:568)
              net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:416)
              net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:77)
              net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
              java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
              java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
              java.base/java.lang.reflect.Method.invoke(Method.java:568)
              org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:210)
              org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:245)
              org.multimc.EntryPoint.listen(EntryPoint.java:143)
              org.multimc.EntryPoint.main(EntryPoint.java:34)

Minecraft Version

Minecraft 1.18.2

Iris Version

iris-mc-1.18.2

Sodium Version

sodium 0.4.1

Operating System

Ubuntu 22.04

What is your GPU?

GTX 1070

Java Version

Java 17

Additional context

No response

commented

I don't see why this would be an Iris issue, the only reason Iris is in the stack trace at all is because of batched entity rendering which shouldn't affect this.