Iris Shaders

Iris Shaders

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Complementary Shaders: disabling and enabling shaders causes visual error

Just-Leah opened this issue ยท 1 comments

commented

What happened?

Whenever I disable and re-enable complementary shaders it bugs out (see screenshot) and spams into the log (see log output)

Screenshots

Preview of the shaders bugging out

Relevant log output

[18:35:39] [Render thread/INFO]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'

Minecraft Version

Minecraft 1.19

Iris Version

iris-mc1.19-1.2.5

Sodium Version

sodium-fabric-mc1.19-0.4.2+build.16

Operating System

Windows 10

What is your GPU?

NVIDIA GeForce GTX 1060 6GB

Java Version

Java 17

Additional context

Running on quilt version 0.17.0
EDIT: if it means anything I was using the default keybind on k to switch between and it causes the error, it corrects itself on game reload, but I can test toggling in the iris screen if needed
EDIT 2: Turning them off and on in the shader menu breaks it as well, and reloading the world doesn't work, game restart is required

commented

Discovered it was a problem with figura, our bad for not checking. Will reopen if it persists