Iris Shaders

Iris Shaders

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Shadows causing weird lagging issue

cappytm opened this issue ยท 1 comments

commented

This is going to be a little tough to explain but here it goes. I have a storage system with redstone, hoppers, and water. So when I turn on shaders (any shaderpack) its drops my fps from 80-100 ish down too 29-40 fps while looking at my contraption. While out in the wild away from it I get 100+ fine. I narrowed all the settings down turning them off one by one seeing what was causing it. So when I turn off shadows only (All other settings in 5 different shaders had no effect on FPS) I get around 60+ fps in the redstone storage area. I might just be dumb.

Relevant log output
No response

Minecraft Version
1.19

Iris Version
iris-mc1.19-1.2.5

Sodium Version
sodium-fabric-mc1.19-0.4.2+build.16

Operating System
Windows 10

What is your GPU?
NVIDIA Geforce RTX 1080

Java Version
Java 17

2022-06-21_20 11 26
(shadows on) inside storage
2022-06-21_20 14 03
(shadows on) outside
2022-06-21_20 17 20
(shadows off)

commented

This is due to how the shadow pass works.

The shadow pass has to render chunks a second time to determine what is and isn't casting a shdow, and as such has a higher performance impact than other settings.

The number of chests on screen also affects FPS quite heavily in this situation.

This should be consistent with Optifine as well.