Iris Shaders

Iris Shaders

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Looking at JourneyMap waypoint labels causes entities to render wrongly

Farsinuce opened this issue ยท 8 comments

commented

What happened?

When looking directly at a Waystone which has a JourneyMap waypoint label, nearby entity model faces render wrongly.
See e.g. attached screenshot where a painting renders in front of a villager.

Screenshots

issue-pic-1
issue-pic-2

Relevant log output

None

Minecraft Version

1.19

Iris Version

iris-mc1.19-1.2.5.jar

Sodium Version

sodium-fabric-mc1.19-0.4.2build.16.jar

Operating System

Windows 10 64bit

What is your GPU?

Nvidia GeForce RTX 2070 Super

Java Version

Don't know - haven't touched it... maybe v8 Update 331 Build 1.8.0?

Additional context

Other versions:
ComplementaryReimagined r1.1_dev1 (not at fault)
Minecraft 1.19
Fabric API 0.56.3
Fabric Loader 0.14.8
JourneyMap 1.19-5.8.5rc2
Fabric Waystones 3.0.1

commented

SOLVED

Thank you @coderbot16 and @Lolothepro for the explanation and video guide.

You nailed it.
Fiddling with the beam/beacon settings under Server Admin solved the rendering issue.
I take it, that this is not a real bug then?

Kind of you to spend time on this.
Hopefully others experiencing the same problem will reach this GitHub issue.

Cheers from Denmark

commented

This might be a bug in JourneyMap in that case. It's worth reporting it there, perhaps... I think they might have some cleanup necessary in their rendering code.

commented

Please remove Iris and confirm that the issue goes away. If it does, see if it happens with shaders disabled.

commented

Hi coderbot,

Thanks for your advice.
I followed your suggestion, disabled Iris and shaders, respectively.
It does seem, however, that the issue is Iris-related.

With Iris disabled:
โœ… No issue.

iris-disabled-OK

With Iris enabled, but shaders disabled:
โŒ Render issue persists.

iris-enabled-no-shaders

Let me know if I can assist you futher.
Thank you for your time.
Have a nice weekend.

commented

Thanks for your response. Based on the test results, this is most likely related to the Batched Entity Rendering optimization that is always active when Iris is installed.

commented

This might be a bug in JourneyMap in that case. It's worth reporting it there, perhaps... I think they might have some cleanup necessary in their rendering code.

yea, when shadering beacons, I needed to do some things if the beacons are not getting rendered. It will be resolved for 1.18.2 and 1.19.1 when I release 5.9.0.