Iris Shaders

Iris Shaders

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Iris should allow shader pack authors to create separate versions of shader programs that activate after the deferred pass

coderbot16 opened this issue ยท 1 comments

commented

This would avoid a number of currently unfixable issues in shader packs related to differing buffer usage patterns before and after the deferred pass.

This is most likely a requirement for hybrid deferred rendering in most shader packs, where all content before the deferred pass uses deferred rendering and all content afterwards uses forward rendering.

commented

Added in 1.6 with entities_translucent, block_translucent, and particles_translucent.