Iris Translucent Renders Not Respecting Blending for the Alpha value sent.
AzureDoom opened this issue ยท 0 comments
What happened?
- Load an entity with a Translucent render type that changes its alpha value https://github.com/cybercat-mods/gigeresque/blob/1.19/src/main/java/mods/cybercat/gigeresque/client/entity/render/feature/ClassicAlienFeatureRenderer.java#L31-L34
- No blending is happening and the alpha value is not changed.
Screenshots
Without Iris and fully grown, the young texture is alpha 0 so it not's visible.
With Iris and fully grown, the young texture is still shown with full alpha, not respecting the coded alpha.
Log output
No response
Minecraft Version
1.19.2
Iris Version
iris-mc1.19.1-1.2.6
Operating System
Windows 10
What is your GPU?
GTX 1070 Mini
Additional context
No response