Iris Shaders

Iris Shaders

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Block Entity Delayed Update with Shaders Enabled

Deebz96 opened this issue ยท 3 comments

commented

What happened?

When placing/breaking a block entity, such as a sign, chest, mob head, etc, the visual update of it being placed or breaking is delayed until you move in some way. If you are completely still while doing this, the block entity will not update, or will take a few seconds to update. If you move your mouse even slightly, it will update as soon as you do.

This issue only happens with shaders enabled. If shaders are disabled, block entities update normally.

It will happen with only Sodium and Iris installed. No other mods or resource packs required to reproduce.

This is not guaranteed to happen every time, but it does happen often. Perhaps 70% of the time.

I have attached a video below to show the issue, in case it is confusing. I first break, then place a sign with shaders on. The issue is visible. Then I disable shaders, break/place the sign again. The issue is no longer occurring.

Screenshots

block_entity_update.mp4

Log output

latest.log

Minecraft Version

1.19.2

Iris Version

iris-mc1.19.2-1.3.1

Operating System

Windows 11

What is your GPU?

Nvidia RTX 3090

Additional context

No response

commented

Does it happen with all shaders you try or just a few?

commented

I only typically use Complementary Reimagined, current version is r1.2.2. However, I just downloaded and tried SEUS PTGI E12, and saw the same issue.

commented

I'm also having this issue on 1.19.2 with iris 1.5.0 and a RTX 3080. I place a chest and needs some time to appear on screen. I noticed that moving camera or moving my character makes the chest appear earlyer