Iris Shaders

Iris Shaders

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Enchant glint adjustments are not applied when shaders are enabled

mpar-22 opened this issue ยท 3 comments

commented

What happened?

The enchantment glint intensity setting (found under accessibility settings) is not applied when shaders are enabled. I have linked a video showcasing the issue (pay attention to the sword on the right).

Screenshots

https://medal.tv/games/minecraft/clips/1j9QwjyLxgrcPn/d1337pfc5i0v?invite=cr-MSxjT3osMzU5Nzg3MjAs

Log output

latest.log

Minecraft Version

Minecraft 1.20.1

Iris Version

iris-mc1.20-1.6.4.jar

Operating System

Windows 11 22H2

What is your GPU?

AMD Radeon 6600 XT

Additional context

I initially brought this up in the complementary shader discord, but they suggested I bring it here especially since its not relegated to a single shader.

commented

I'm having the same issue. Tested with various different shader packs, only works fine when shaders are disabled.

commented

The shader must support gl_Color.a for glint intensity to work.

commented

I talked with Emin, he's said he's implemented what you have mentioned, but the issue still persists on the latest version of Iris (1.6.8) and Complementary Reimagined (r2.3). I think this should be looked into more, as something isn't working properly.