Iris Shaders

Iris Shaders

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Render distance forced to 2 when shaders are disabled.

IAmLexica opened this issue ยท 1 comments

commented

What happened?

Render distance is inconsistent and depends on whether shaders are disabled or not. When enabled, the render distance option works as intended. When disabled, chunk rendering will always act as if it were set to 2 chunks, some view culling in the sky such as clouds does seem to function normally however.

Screenshots

I don't have screenshots, but I did record it. https://youtu.be/YzjeiiWb3O4

Log output

latest.log

Minecraft Version

Minecraft 1.20.1

Iris Version

iris-mc1.20.1-1.6.5

Operating System

Win 11

What is your GPU?

Nvidia GeForce RTX 3080 10GB

Additional context

This seems like something that would have definitely been spotted before being released, so I will be searching for mod incompatibilities that might be the cause.

commented

This is an issue between Sodium and your no fog mod. Updating your mod versions should fix it.