R binding doesn't get "not associated"
ChrysesCat opened this issue ยท 0 comments
What happened?
A bug happened!
basically I've associated the keybind to reload the shader to None since I don't really use it and I need it for another mod.
but somewhat it still reload the shader when I press the R key.
Screenshots
Log output
No response
Minecraft Version
Minecraft 1.20.1
Iris Version
v1.6.10
Operating System
Windows 11
What is your GPU?
AMD 7900 XTX
Additional context
No response