Iris Shaders

Iris Shaders

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Certain pixels in block atals texture have 1.0 / 255.0 alpha even without resourcepacks

GeForceLegend opened this issue ยท 3 comments

commented

What happened?

Full transparent pixel of some block textures have 1.0 / 255.0 alpha, even without resourcepacks.

Screenshots

This is an exmaple image, exported from RenderDoc capture directly, and paint all pixels with 1.0 / 255.0 alpha to pure red.
atlas_test

Log output

Logs and below info are all same as #2383

Minecraft Version

1.20.6

Iris Version

iris-1.7.1+mc1.20.6.jar

Operating System

Windows10 Home 22H2 19045.4529

What is your GPU?

NVIDIA GeForce RTX 4070

Additional context

No response

commented

Is this confirmed to not happen with just Sodium?

commented

Okay, this appears to be a sodium bug. I'll close it now.

commented

As Sodium refused to fix it for correct color in atlas mipmap reason, can Iris fix it?