Iris Shaders

Iris Shaders

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Additional Shadow Programs

Luracasmus opened this issue ยท 1 comments

commented

Is your feature request related to a problem? Please describe.
Currently, Iris only offers one shadow program for all types of shadow geometry, while non-shadow geometry is split into many different gbuffers programs

Describe the solution you'd like
Similar to the existing Iris Additional Programs, add support for translucent/water and cutout shadow programs, and possibly even separate shadow programs for terrain, entities, block entities, etc.

Describe alternatives you've considered
Use mc_Entity and/or renderStage in the shadow program to separate different types of geometry at runtime

commented

Closed by: db37a12 ๐ŸŽ‰