mc_midTexCoord not patched in core profile
GeForceLegend opened this issue ยท 1 comments
What happened?
In compatibility profile, mc_midTexCoord will get patched by vec4 iris_MidTex = vec4(mc_midTexCoord.xy * 3.0517578E-5f, 0.0f, 1.0f);
. But when shader is using core profile, Iris will leave the mc_midTexCoord
without patch it, causing it's value 32768x than expected.
Screenshots
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Log output
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Minecraft Version
1.20.6
Iris Version
iris-1.7.3+mc1.21.jar
Operating System
Windows10 Home 22H2 19045.4529
What is your GPU?
NVIDIA GeForce RTX 4070
Additional context
No response