First person enchantment glint renders before `deferred`
Luracasmus opened this issue ยท 0 comments
What happened?
gbuffers_armor_glint
runs before deferred
on held items in the first person view, but after deferred
in seemingly all other cases
This causes issues with shader packs that rely on the order between the two programs
Minecraft Version
MInecraft 1.21.1
Iris Version
iris-fabric-1.8.0-beta.4+mc1.21.1.jar
Operating System
Windows 11 24H2
What is your GPU?
Nvidia Geforce RTX 4070
Additional context
The issue also occurs with the as of writing latest Iris on Minecraft 1.21.3