
Crash when enabling Shaders
ShadowTigerCool opened this issue ยท 6 comments
Minecraft Version
1.21.4
Iris Version
iris-fabric-1.8.7+mc1.21.4
Sodium Version
sodium-fabric-0.6.9+mc1.21.4
Operating System
Windows 11 (26100.3321)
What is your GPU?
Nvidia Geforce 3050 (8 GB)
Java Version
Java 21.0.6+7
Reproduction Steps
- Enabling Shaders
- Crash
Crash Report file and latest.log
https://pastebin.com/6wiBgukk (Latest.log)
https://pastebin.com/23DaGi8k (Crash Report)
Additional context
MODLIST:
3d-Skin-Layers
Animatica
Architectury
Axiom
Bad Packets
Better Sodium Video Settings Button
BetterGrassify
Capes
Cloth Config v17
Continuity
Cubes Without Borders
Dynamic FPS
Enhanced Block Entities
Entity Model Features
Entity Sound Features
Entity Texture Features
EntityCulling
Exordium
FPS Reducer
Fabric API
Fabric Language Kotlin
FerriteCore
ImmediatelyFast
Iris
Krypton
LambDynamicLights
Lithium
MaLiLib
Memory Leak Fix
MixinTrace
Mod Menu
More Culling
No Chat Reports
NotEnoughAnimations
Placeholder API
Polytone
Puzzle
Reese's Sodium Options
Roughly Enough Items
Sodium
Sodium Extra
Vivecraft
WaveyCapes
WorldEdit
Xaero's Minimap
Xaero's World Map
YetAnotherConfigLib
essential-container
wthit
This also happens to me
java 22 m1 mac minecraft 1.21.4
log+crash report https://mclo.gs/QjHC4ls
I as well, Minecraft version 1.21.1. I created a clean instance with Sodium and Iris and it worked fine though, so it seems to be a conflict with something else.
Can you try on 1.21.4 to see if it might be specific to that version of sodium and iris?
The issue is caused by the following change. It occurs when a shaderpack references a block tag not registered in the game. This can occur if the shaderpack includes mod support for mods not currently installed, for example. After this change, the tag is only ignored when in a development environment.
463cc3a#diff-1e7baa94c169657f07e9de2039f35931784c3eabfe00ba8d8cdc7c163e9e675dR49