in vaUV2 causes
sprow-dev opened this issue ยท 0 comments
What happened?
I have some code that uses vaUV2 to get the base Minecraft lighting engine working (I am making a boilerplate shader), but when I import vaUV2 into my vertex shaders it says "Iris encountered an issue trying to load the shader; please report this to Iris developers" and when I copy info it says to look at the log.
Screenshots
No response
Log output
Minecraft Version
1.21.5
Iris Version
iris-fabric-1.8.11+mc1.21.5.jar
Operating System
Arch Linux
What is your GPU?
NVIDIA GeForce RTX 3060 12gb
Additional context
Modlist from Prism Launcher:
- AppleSkin
- BadOptimizations
- BetterHurtCam
- Clean F3
- Cloth Config v17
- Concurrent Chunk Management Engine
- Continuity
- Dynamic FPS
- Entity Model Features
- Entity Texture Features
- EntityCulling
- Fabric API
- Fabric Language Kotlin
- Fast IP Ping
- FerriteCore
- Fishing rod fix
- Gamma Utils
- Hypixel AutoTip
- ImmediatelyFast
- Iris
- Krypton
- Ksyxis
- Lithium
- MidnightLib
- Mod Menu
- Model Gap Fix
- More Culling
- Noisium
- Nvidium
- OptiGUI
- PacketFixer
- Placeholder API
- Puzzle
- Reese's Sodium Options
- Server Pack Unlocker
- Sodium
- Sodium Extra
- Very Many Players
- ViaFabricPlus
- YetAnotherConfigLib
- Zoomify
- ukulib