Iris Shaders

Iris Shaders

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in vaUV2 causes

sprow-dev opened this issue ยท 0 comments

commented

What happened?

I have some code that uses vaUV2 to get the base Minecraft lighting engine working (I am making a boilerplate shader), but when I import vaUV2 into my vertex shaders it says "Iris encountered an issue trying to load the shader; please report this to Iris developers" and when I copy info it says to look at the log.

Screenshots

No response

Log output

latest.log

Minecraft Version

1.21.5

Iris Version

iris-fabric-1.8.11+mc1.21.5.jar

Operating System

Arch Linux

What is your GPU?

NVIDIA GeForce RTX 3060 12gb

Additional context

Modlist from Prism Launcher:

  • AppleSkin
  • BadOptimizations
  • BetterHurtCam
  • Clean F3
  • Cloth Config v17
  • Concurrent Chunk Management Engine
  • Continuity
  • Dynamic FPS
  • Entity Model Features
  • Entity Texture Features
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • Fast IP Ping
  • FerriteCore
  • Fishing rod fix
  • Gamma Utils
  • Hypixel AutoTip
  • ImmediatelyFast
  • Iris
  • Krypton
  • Ksyxis
  • Lithium
  • MidnightLib
  • Mod Menu
  • Model Gap Fix
  • More Culling
  • Noisium
  • Nvidium
  • OptiGUI
  • PacketFixer
  • Placeholder API
  • Puzzle
  • Reese's Sodium Options
  • Server Pack Unlocker
  • Sodium
  • Sodium Extra
  • Very Many Players
  • ViaFabricPlus
  • YetAnotherConfigLib
  • Zoomify
  • ukulib