Iris Shaders

Iris Shaders

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weird bug with seus renewed water

humematt190 opened this issue ยท 7 comments

commented

What happened?

i'm not sure what exactly caused it maybe because it was raining

Screenshots

i think it would be easier to see it in a video so here https://youtu.be/35ubhrU5ttI

Relevant log output

No response

Iris and Minecraft Version

iris 1.1.0 + sodium 1.17

Are you running Sodium along with Iris?

Yes

Operating System

windows 10

What is your GPU?

nvidia geforce gtx 1650

Java Version

java 16

Additional context

No response

commented

This appears to be caused because Iris does not support custom textures defined through shaders.properties.

commented

image

Happening here too. See the sky blue texture in the water.

I get this in the log:

Program link log for sodium:chunk_shader: Vertex info
-----------
0(883) : warning C7050: "preDownscaleProjPos" might be used before being initialized
0(887) : warning C7050: "tangent" might be used before being initialized
0(888) : warning C7050: "binormal" might be used before being initialized
[<sodium shaders>] Unsupported uniform: float u_ModelOffset
[<sodium shaders>] Unsupported uniform: float u_ModelScale
[<sodium shaders>] Unsupported uniform: mat4 u_ModelViewMatrix
[<sodium shaders>] Unsupported uniform: mat4 u_NormalMatrix
[<sodium shaders>] Unsupported uniform: mat4 u_ProjectionMatrix
[<sodium shaders>] Unsupported uniform: vec3 u_RegionOrigin
[<sodium shaders>] Unsupported uniform: float u_TextureScale
[STDERR]: No uniform exists with name: u_ModelViewProjectionMatrix
[STDERR]: No uniform exists with name: u_BlockTex
[STDERR]: No uniform exists with name: u_LightTex
[STDERR]: No uniform exists with name: u_FogColor
[STDERR]: No uniform exists with name: u_FogStart
[STDERR]: No uniform exists with name: u_FogEnd
commented

image

It also has this weird distortion effect around the edges of the screen.

commented

image

The sky also likes to just disappear if you look at it in the wrong angle.

image

And by the way, would you be interested in some home made god rays?

commented

image

And if you go high enough, some of the water just dips out (if you go higher it just all goes away).

commented

Fixed in 1.1.3

commented

Its happenening the same to me, also the characters bugs with the shader, it happends to the others in multiplayer as well.
image
And the rain shows an extrange behavior with the reflections.
image