Some blocks have weird stripes on them with Noise Coated Textures turned on (Complementary)
isuewo opened this issue ยท 3 comments
What happened?
How to reproduce:
- use the latest revision of Iris (f06a69d) and Sodium (
26537f6
) - use the latest development version of Complementary ( v4.1 dev3 )
- enable Noice Coated Textures (
NOISY_TEXTURES
in /shaders/lib/common.glsl) - place down some stone brick related blocks or magenta/red tinted ones (like magenta concrete powder, terracotta, wool or red concrete powder) and probably some other blocks as well
Screenshots
without Sodium (expected behavior):
Relevant log output
latest.log is attached in the additional context
Iris and Minecraft Version
iris-mc1.17-1.1.0+rev.f06a69d.jar for Minecraft 1.17 & sodium-fabric-mc1.17-0.3.0+IRIS1-rev.26537f6.jar for Minecraft 1.17
Are you running Sodium along with Iris?
Yes
Operating System
Linux
What is your GPU?
Nvidia GeForce RTX 2070
Java Version
Java 16
Additional context
Emin (developer of Complementary) said this about the bug:
although I could not find anything about it in my logs
Between this issue being reported and now (between the release of 1.1.0 and 1.1.2), two things happened:
atlasSize
was properly implemented- A bug where certain blocks would have corrupted values for
midTexCoord
was fixed.
I think it's pretty likely that one or both of those things fixed the issue, so I'll close this for now, unless it becomes clear it's still an issue.