Iris Shaders

Iris Shaders

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Some blocks have weird stripes on them with Noise Coated Textures turned on (Complementary)

isuewo opened this issue ยท 3 comments

commented

What happened?

How to reproduce:

  1. use the latest revision of Iris (f06a69d) and Sodium (26537f6)
  2. use the latest development version of Complementary ( v4.1 dev3 )
  3. enable Noice Coated Textures (NOISY_TEXTURES in /shaders/lib/common.glsl)
  4. place down some stone brick related blocks or magenta/red tinted ones (like magenta concrete powder, terracotta, wool or red concrete powder) and probably some other blocks as well

Screenshots

without Sodium (expected behavior):
2021-07-03_20 21 51

with Sodium:
2021-07-03_19 31 44

Relevant log output

latest.log is attached in the additional context

Iris and Minecraft Version

iris-mc1.17-1.1.0+rev.f06a69d.jar for Minecraft 1.17 & sodium-fabric-mc1.17-0.3.0+IRIS1-rev.26537f6.jar for Minecraft 1.17

Are you running Sodium along with Iris?

Yes

Operating System

Linux

What is your GPU?

Nvidia GeForce RTX 2070

Java Version

Java 16

Additional context

Emin (developer of Complementary) said this about the bug:
image
although I could not find anything about it in my logs

commented

Is this still an issue?

commented

Between this issue being reported and now (between the release of 1.1.0 and 1.1.2), two things happened:

  1. atlasSize was properly implemented
  2. A bug where certain blocks would have corrupted values for midTexCoord was fixed.

I think it's pretty likely that one or both of those things fixed the issue, so I'll close this for now, unless it becomes clear it's still an issue.

commented

It works fine on my end