Iris Shaders

Iris Shaders

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Werid block shadow

Youmiel opened this issue ยท 3 comments

commented

What happened?

The shadow of some blocks is counter-intuitive. e.g.The stained glass and wither skeleton skull in the screenshots below.

Screenshots

The screenshots are captured with SEUS v11. You can notice that the shadow of white stained glass is much accurate in Optifine, and the shadow of wisky head is rendered in Optifine but not rendered in Iris.

Iris shader:
iris

Optifine shader(captured with Optifine 1.15.2 because SEUS v11 didn't work under OptiFine_1.17_HD_U_G9_pre24):
Optifine

Relevant log output

No need to put logs here.

Iris and Minecraft Version

iris-mc1.17-1.1.0

Are you running Sodium along with Iris?

Yes

Operating System

Windows 10

What is your GPU?

NVIDIA Geforce GTX 1050

Java Version

OpenJDK 16.0.1

Additional context

The issue of stained glass shadow is also comfirmed in iris-mc1.16.5-1.0.0.

commented

Hi! So the stained glass thing I can't confirm if it's a bug, as the optifine behavior does not look proper either, only having a shadow on the edge when stained glass is supposed to have colored shadows in seus v11. As for the skull, that one is not known

commented

Hi! So the stained glass thing I can't confirm if it's a bug, as the optifine behavior does not look proper either, only having a shadow on the edge when stained glass is supposed to have colored shadows in seus v11. As for the skull, that one is not known

It is not an Optifine bug because the stained glass blocks in the screenshots are white, so... :)

commented

Yes it has just been confirmed to be an iris issue, we're looking into it