Iris Shaders

Iris Shaders

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Unsupported uniform: atlasSize

IMS212 opened this issue ยท 1 comments

commented

atlasSize (ivec2) is unsupported, causing issues with a few shaders such as Complementary 4.1 causing lines between blocks. To my knowledge, Iris should be setting atlasSize to the width and height of shader texture 0 of the current shader.

commented

Has been recently implemented, albeit with some issues.