Iris Shaders

Iris Shaders

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Chocapic13 shaders are not working

bagerini opened this issue · 8 comments

commented

What happened?

When I enable Chocapic13 low and high performance shaders(I haven't tested the other Chocapic shaders), nothing happens. It's just regular minecraft without shaders. Every other shader works fine.

Screenshots

No response

Relevant log output

No response

Iris and Minecraft Version

iris-mc1.17-1.1.0

Are you running Sodium along with Iris?

Yes

Operating System

Windows 10

What is your GPU?

intel integrated graphics

Java Version

Java 16

Additional context

No response

commented

Those shaderpacks aren't in the officially supported list, so it's expected for them to be buggy or to not work entirely.

commented

Reading the console logs outputs this error.

[20:53:03] [Render thread/WARN]: Shader compilation log for composite2.fsh: 0(1212) : error C1503: undefined variable "MC_RENDER_QUALITY"

It turns out Iris doesn't pass the rendering quality to the compiler. But after fixing those compile errors you get a black screen.

commented
commented

Update to the latest Iris version and try again. The latest version is 1.1.1.

commented

Can confirm none of the release Chocapic13 shaders work, nor the Extreme Beta 5 (Iris 1.1.1). Just a hand and hotbar on a black screen.

commented

Still is not working, I'm using Starline Iris build 596 with sodium IRIS2-build.159 on Garuda Linux with a 1060 6g
I just get a black screen with hotbar and hand, but that's it.

commented

First of all, Starline is not supported. Second, Chocapic versions above 6 will show a black screen, this is known.

commented

Superseded by #1030