Chocapic13 shaders are not working
bagerini opened this issue · 8 comments
What happened?
When I enable Chocapic13 low and high performance shaders(I haven't tested the other Chocapic shaders), nothing happens. It's just regular minecraft without shaders. Every other shader works fine.
Screenshots
No response
Relevant log output
No response
Iris and Minecraft Version
iris-mc1.17-1.1.0
Are you running Sodium along with Iris?
Yes
Operating System
Windows 10
What is your GPU?
intel integrated graphics
Java Version
Java 16
Additional context
No response
Those shaderpacks aren't in the officially supported list, so it's expected for them to be buggy or to not work entirely.
Reading the console logs outputs this error.
[20:53:03] [Render thread/WARN]: Shader compilation log for composite2.fsh: 0(1212) : error C1503: undefined variable "MC_RENDER_QUALITY"
It turns out Iris doesn't pass the rendering quality to the compiler. But after fixing those compile errors you get a black screen.
Update to the latest Iris version and try again. The latest version is 1.1.1.
Can confirm none of the release Chocapic13 shaders work, nor the Extreme Beta 5 (Iris 1.1.1). Just a hand and hotbar on a black screen.
Still is not working, I'm using Starline Iris build 596 with sodium IRIS2-build.159 on Garuda Linux with a 1060 6g
I just get a black screen with hotbar and hand, but that's it.
First of all, Starline is not supported. Second, Chocapic versions above 6 will show a black screen, this is known.
Superseded by #1030