Iris Shaders

Iris Shaders

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Sodium for 1.17 disables sky rendering when underwater and when blind, breaking some shader packs

coderbot16 opened this issue · 7 comments

commented

This was caused by CaffeineMC/sodium-fabric#710

I think disabling the "sunset" part when underwater should fix most of the weird visual issues without breaking packs.

commented

Sounds good, I’ll change it.

commented

That would work for now, and I can investigate disabling the sunset effect while underwater / blind later.

You may also want to disable clouds while underwater too.

commented

Would disabling the PR if a shaderpack is loaded be an adequate fix?

commented

I am able to reproduce this bug with my test shaderpack. https://github.com/CursedMC/sodium-iris-fog-test

Note: The blindness status effect is currently broken in the shaderpack. As far as I'm aware, it isn't an iris bug.

commented

That would work for now, and I can investigate disabling the sunset effect while underwater / blind later.

commented

I've tested the test shader against the latest sodium + iris builds and it appears to be fixed.

commented