Iris Shaders

Iris Shaders

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Crash using a shader pack with a custom noise texture set to a built-in texture

coderbot16 opened this issue ยท 1 comments

commented

Reproduction steps: Create a shaders.properties file with the following content

texture.noise=minecraft:dynamic/lightmap_1

Iris crashes while initializing the ShaderPack because it tries to read the noise texture through interpreting that as a file path, when it's actually a texture location.

commented

Fixed in 1.1.3