Geometry shaders are not properly patched for Sodium terrain programs on 1.17.1
coderbot16 opened this issue ยท 4 comments
This results in errors like this:
[00:00:59] [Render thread/WARN]: Shader compilation log for iris:patched_shadow_terrain_for_sodium.gsh: 0:1(10): error: the compatibility profile is not supported
This was resolved in 56f8be2, which was committed 17 minutes after this issue was created. I guess this was just forgotten about. Thanks for noticing.
This was fixed on 1.17.1 in 56f8be2, but not on 1.16.5.
The main issue reported seems to be 1.17 only, due to the compatibility profile seemingly not being supported/automatically activated on Mesa.