Using shaders breaks texture on custom armor used on the Origin Realms server.
CROOT-ROM opened this issue ยท 5 comments
What happened?
When I turned on Complementary Shaders on the Origin Realms server, the textures for the custom armor broke. Turning it off again makes the textures appear normal.
Screenshots
this is with shaders
without shaders
With Complementary Shaders and Optifine
Relevant log output
Iris and Minecraft Version
Minecraft 1.17.1, iris-mc1.17-1.1.1.jar
Are you running Sodium along with Iris?
No
Operating System
Windows 10
What is your GPU?
Nvidia Geforce GTX 1660
Java Version
Java 16
Additional context
The issue does not occur with optifine.
It seems the armor the server uses, relies on the built in 1.17 shaders feature to change the textures.
Also a screenshot with f3 showing the armor doesn't break with optifine would be helpful
Updated to have a log file during texture failure, and a screenshot with optifine.
Origin Realms is relying on core shaders for custom armor, which we can't support. Keeping this open for documentation's sake.
Merging into #1042