Iris Shaders

Iris Shaders

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Animal leads are connected

jgaier opened this issue ยท 6 comments

commented

What happened?

I have tied my animals to different fences, but the leads were rendered as connected.

I tried it with different shaders and it happened every time.

After removing Iris the problem didn't repeat.

Screenshots

with Iris

2021-08-28_19 48 52

without Iris

2021-08-28_20 16 04

Relevant log output

No response

Iris and Minecraft Version

iris-mc 1.17-1.1.1 for minecraft 1.17 and 1.17.1

Are you running Sodium along with Iris?

No

Operating System

Windows 10

What is your GPU?

Nvidia Geforce GTX 1070

Java Version

Java version 8 update 301

Additional context

No response

commented

We need an f3 screenshot for both, as well as logs

commented

This seems like it might be an issue with the line strip draw mode in the Iris batched entity rendering code. I'd have to verify for sure but this would cause different line strips to connect together like what is being observed here.

commented

Logs and F3 screenshot probably aren't needed for this particular issue since I already think I know what's going on.

commented

This appears to be related to a vanilla bug, but it seems like Iris intensifies it: https://bugs.mojang.com/browse/MC-212629

While in vanilla it only happens with leads connected to invisible entities, it happens with all leads in Iris. Fixing this issue in Iris will also fix the related vanilla bug.

commented

Very cool. Good job :)

commented

This should be fixed as of df9a932, this fix will be included in Iris 1.1.2 which will come out soon.