Iris should not use IrisRenderLayerWrapper on 1.17
coderbot16 opened this issue ยท 0 comments
On 1.16 this was needed in order to associate a shader program with a given render layer, but on 1.17 this isn't necessary because vanilla already does that with the 1.17 core shaders.
This causes problems with Satin, which has to hack around internal Iris code in order to enable the copying and modification of vanilla render layers: