[Complementary Shaders] Copper is very bright regardless of ambient lighting
RocketBun-OG opened this issue ยท 2 comments
What happened?
When using complementary shaders on 1.17.1, copper ore sticks out like crazy. It's a shame, because that shader seems to work nearly perfectly otherwise. Shown here with two different texture packs; vanilla and Jicklus.
Screenshots
Relevant log output
No response
Iris and Minecraft Version
iris-and-sodium-mc1.17-1.1.2+build.9.jar for minecraft 1.17.1
Are you running Sodium along with Iris?
Yes
Operating System
Windows 10
What is your GPU?
MSI Nvidia RTX 2080
Java Version
Java 16
Additional context
No response
Does this happen with the same texture pack on optifine?
As for vanilla brightness, we can't change that, as its part of complementary