I applied a shader, but it doesn't actually display in game.
TakahashiEdenyako opened this issue · 5 comments
What happened?
A bug happened!
Screenshots
I don't have any
Relevant log output
I don't know
Iris and Minecraft Version
iris+sodium
Are you running Sodium along with Iris?
Yes
Operating System
windows 10
What is your GPU?
I don't know, this pc is from the early 2010's
Java Version
Java 16
Additional context
Hello,
I am having an issue where the shaders aren't displaying, but I have applied a shader. I tried Chocapic 13, Sildurs, BSL.
-Takahashi Edenyako
Ok to start with chocapic13 shaders past v6 (i think) are unsupported, 2 we need some actual log information. go to your .minecraft
folder and get latest.log
from the logs
folder
[14:06:23] [main/INFO]: Loading for game Minecraft 1.17.1
[14:06:24] [main/INFO]: Loading 66 mods:
- cardinal-components 3.1.1
- cardinal-components-base 3.1.1
- cardinal-components-block 3.1.1
- cardinal-components-chunk 3.1.1
- cardinal-components-entity 3.1.1
- cardinal-components-item 3.1.1
- cardinal-components-level 3.1.1
- cardinal-components-scoreboard 3.1.1
- cardinal-components-util 3.1.1
- cardinal-components-world 3.1.1
- fabric 0.42.1+1.17
- fabric-api-base 0.4.0+5847535018
- fabric-api-lookup-api-v1 1.3.1+5847535018
- fabric-biome-api-v1 3.2.2+5847535018
- fabric-blockrenderlayer-v1 1.1.6+5847535018
- fabric-command-api-v1 1.1.4+5847535018
- fabric-commands-v0 0.2.3+5847535018
- fabric-containers-v0 0.1.13+5847535018
- fabric-content-registries-v0 0.3.1+5847535018
- fabric-crash-report-info-v1 0.1.6+5847535018
- fabric-dimensions-v1 2.0.13+5847535018
- fabric-entity-events-v1 1.3.1+5847535018
- fabric-events-interaction-v0 0.4.11+5847535018
- fabric-events-lifecycle-v0 0.2.2+5847535018
- fabric-game-rule-api-v1 1.0.8+5847535018
- fabric-item-api-v1 1.2.5+5847535018
- fabric-item-groups-v0 0.3.1+5847535018
- fabric-key-binding-api-v1 1.0.5+5847535018
- fabric-keybindings-v0 0.2.3+5847535018
- fabric-lifecycle-events-v1 1.4.5+5847535018
- fabric-loot-tables-v1 1.0.5+5847535018
- fabric-mining-level-api-v1 1.0.2+6d0fac4218
- fabric-mining-levels-v0 0.1.5+6d0fac4218
- fabric-models-v0 0.3.1+5847535018
- fabric-networking-api-v1 1.0.14+5847535018
- fabric-networking-blockentity-v0 0.2.12+5847535018
- fabric-networking-v0 0.3.3+5847535018
- fabric-object-builder-api-v1 1.10.11+6d0fac4218
- fabric-object-builders-v0 0.7.5+6d0fac4218
- fabric-particles-v1 0.2.5+5847535018
- fabric-registry-sync-v0 0.7.13+5847535018
- fabric-renderer-api-v1 0.4.5+5847535018
- fabric-renderer-indigo 0.4.9+5847535018
- fabric-renderer-registries-v1 3.2.6+6d0fac4218
- fabric-rendering-data-attachment-v1 0.1.6+5847535018
- fabric-rendering-fluids-v1 0.2.1+6d0fac4218
- fabric-rendering-v0 1.1.7+6d0fac4218
- fabric-rendering-v1 1.10.1+6d0fac4218
- fabric-resource-loader-v0 0.4.9+5847535018
- fabric-screen-api-v1 1.0.5+5847535018
- fabric-screen-handler-api-v1 1.1.9+5847535018
- fabric-structure-api-v1 1.1.14+5847535018
- fabric-tag-extensions-v0 1.2.2+5847535018
- fabric-textures-v0 1.0.7+5847535018
- fabric-tool-attribute-api-v1 1.3.1+eb76084f18
- fabric-transfer-api-v1 1.5.1+6d0fac4218
- fabricloader 0.12.5
- firstperson 2.1.0
- identity 1.15.2-1.17.1
- iris 1.1.2+build.9
- java 16
- minecraft 1.17.1
- modmenu 2.0.14
- omega-config 1.0.4
- playerabilitylib 1.3.0-nightly.1.17-rc1
- sodium 0.3.2+IRIS2-build.9
[14:06:24] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.4
Source=file:/C:/Users/Audra/AppData/Roaming/.minecraft/libraries/net/fabricmc/sponge-mixin/0.10.6+mixin.0.8.4/sponge-mixin-0.10.6+mixin.0.8.4.jar
Service=Knot/Fabric Env=CLIENT
[14:06:24] [main/INFO]: Compatibility level set to JAVA_16
[14:06:24] [main/INFO]: Loaded configuration file for Sodium: 28 options
available, 0 override(s) found
[14:06:26] [main/INFO]: Trying to switch memory allocators to work around
memory leaks present with Jemalloc 5.0.0 through 5.2.0 on Windows
[14:06:39] [Render thread/WARN]: Method overwrite conflict for method_22920
in
sodium.mixins.json:features.buffer_builder.intrinsics.MixinBufferBuilder,
previously written by
net.coderbot.iris.mixin.vertices.block_rendering.MixinBufferBuilder_SeparateAo.
Skipping method.
[14:06:40] [Render thread/INFO]: Environment: authHost='
https://authserver.mojang.com', accountsHost='https://api.mojang.com',
sessionHost='https://sessionserver.mojang.com', servicesHost='
https://api.minecraftservices.com', name='PROD'
[14:06:41] [Render thread/INFO]: Setting user: TakahashiEden
[14:06:41] [Render thread/WARN]: @***@***.***("INVOKE")) Shift.BY=3 on
fabric-lifecycle-events-v1.mixins.json:client.WorldChunkMixin::handler$zfk000$onLoadBlockEntity
exceeds the maximum allowed value: 0. Increase the value of maxShiftBy to
suppress this warning.
[14:06:41] [Render thread/INFO]: [STDOUT]: Loading FirstPerson Mod
[14:06:42] [Render thread/INFO]: [Indigo] Different rendering plugin
detected; not applying Indigo.
[14:06:42] [Render thread/ERROR]: Unable to read the custom noise texture
at texture/YJsDz.png
[14:06:42] [Render thread/INFO]: Using shaderpack:
Chocapic13_HighPerformance_Low.zip
[14:06:42] [Render thread/WARN]: WARNING! Mod cardinal-components-util is
only using deprecated 'modmenu:parent' custom value! This will be removed
in 1.18 snapshots, so ask the author of this mod to support the new API.
[14:06:42] [Render thread/WARN]: WARNING! Mod cardinal-components-util is
only using deprecated 'modmenu:api' custom value! This will be removed in
1.18 snapshots, so ask the author of this mod to support the new API.
[14:06:42] [Render thread/WARN]: WARNING! Mod playerabilitylib is only
using deprecated 'modmenu:api' custom value! This will be removed in 1.18
snapshots, so ask the author of this mod to support the new API.
[14:06:42] [Render thread/INFO]: Backend library: LWJGL version 3.2.2 build
10
[14:06:43] [Render thread/WARN]: Couldn't get pack info for:
net.minecraft.class_3266: 'pack.mcmeta' in ResourcePack
'C:\Users\Audra\AppData\Roaming\.minecraft\1.17.1\resourcepacks\poppy-to-rose.zip'
[14:06:45] [Render thread/INFO]: Hardware information:
[14:06:45] [Render thread/INFO]: CPU: 4x Intel(R) Core(TM) i5-3330S CPU @
2.70GHz
[14:06:45] [Render thread/INFO]: GPU: Intel(R) HD Graphics 2500 (Supports
OpenGL 3.2.0 - Build 10.18.10.4358)
[14:06:45] [Render thread/INFO]: OS: Windows 10
[14:06:46] [Render thread/WARN]: Method overwrite conflict for
getNativeMemoryUsage in sodium.mixins.json:features.debug.MixinDebugHud,
previously written by net.coderbot.iris.mixin.MixinDebugHud. Skipping
method.
[14:06:46] [Render thread/INFO]: Narrator library for x64 successfully
loaded
[14:06:46] [Render thread/INFO]: Reloading ResourceManager: Fabric Mods
(Fabric API, Fabric API Base, Fabric API Lookup API (v1), Fabric Biome API
(v1), Fabric BlockRenderLayer Registration (v1), Fabric Command API (v1),
Fabric Commands (v0), Fabric Containers (v0), Fabric Content Registries
(v0), Fabric Crash Report Info (v1), Fabric Dimensions API (v1), Fabric
Entity Events (v1), Fabric Events Interaction (v0), Fabric Events Lifecycle
(v0), Fabric Game Rule API (v1), Fabric Item API (v1), Fabric Item Groups
(v0), Fabric Key Binding API (v1), Fabric Key Bindings (v0), Fabric
Lifecycle Events (v1), Fabric Loot Tables (v1), Fabric Mining Level API
(v1), Fabric Mining Levels (v0), Fabric Models (v0), Fabric Networking API
(v1), Fabric Networking Block Entity (v0), Fabric Networking (v0), Fabric
Object Builder API (v1), Fabric Object Builders (v0), Fabric Particles
(v1), Fabric Registry Sync (v0), Fabric Renderer API (v1), Fabric Renderer
- Indigo, Fabric Renderer Registries (v1), Fabric Rendering Data Attachment
(v1), Fabric Rendering Fluids (v1), Fabric Rendering (v0), Fabric Rendering
(v1), Fabric Resource Loader (v0), Fabric Screen API (v1), Fabric Screen
Handler API (v1), Fabric Structure API (v1), Fabric Tag Extensions (v0),
Fabric Textures (v0), Fabric Tool Attribute API (v1), Fabric Transfer API
(v1), Fabric Loader, FirstpersonModel, Identity, Iris, Mod Menu, Pal,
Sodium), Default, lecacy-console-click.zip, Poppy to Rose,
FreshAnimations_v1.5.zip
[14:06:54] [Render thread/INFO]: OpenAL initialized.
[14:06:54] [Render thread/INFO]: Sound engine started
[14:06:55] [Render thread/INFO]: Created: 1024x1024x0
minecraft:textures/atlas/blocks.png-atlas
[14:06:55] [Render thread/INFO]: Created: 256x128x0
minecraft:textures/atlas/signs.png-atlas
[14:06:55] [Render thread/INFO]: Created: 1024x512x0
minecraft:textures/atlas/banner_patterns.png-atlas
[14:06:55] [Render thread/INFO]: Created: 1024x512x0
minecraft:textures/atlas/shield_patterns.png-atlas
[14:06:55] [Render thread/INFO]: Created: 256x256x0
minecraft:textures/atlas/chest.png-atlas
[14:06:55] [Render thread/INFO]: Created: 512x256x0
minecraft:textures/atlas/beds.png-atlas
[14:06:55] [Render thread/INFO]: Created: 512x256x0
minecraft:textures/atlas/shulker_boxes.png-atlas
[14:06:57] [Render thread/INFO]: Created: 256x256x0
minecraft:textures/atlas/particles.png-atlas
[14:06:57] [Render thread/INFO]: Created: 256x256x0
minecraft:textures/atlas/paintings.png-atlas
[14:06:57] [Render thread/INFO]: Created: 256x128x0
minecraft:textures/atlas/mob_effects.png-atlas
[14:07:06] [Render thread/ERROR]: Unable to read the custom noise texture
at texture/YJsDz.png
[14:07:06] [Render thread/INFO]: Using shaderpack:
Chocapic13_HighPerformance_Low.zip
[14:07:11] [Render thread/WARN]: Ambiguity between arguments [teleport,
location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[14:07:11] [Render thread/WARN]: Ambiguity between arguments [teleport,
location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[14:07:11] [Render thread/WARN]: Ambiguity between arguments [teleport,
destination] and [teleport, targets] with inputs: [Player, 0123, @e,
dd12be42-52a9-4a91-a8a1-11c01849e498]
[14:07:11] [Render thread/WARN]: Ambiguity between arguments [teleport,
targets] and [teleport, destination] with inputs: [Player, 0123,
dd12be42-52a9-4a91-a8a1-11c01849e498]
[14:07:11] [Render thread/WARN]: Ambiguity between arguments [teleport,
targets, location] and [teleport, targets, destination] with inputs: [0.1
-0.5 .9, 0 0 0]
[14:07:11] [Render thread/INFO]: Reloading ResourceManager: Default, Fabric
Mods (Fabric Tool Attribute API (v1), Identity)
[14:07:12] [Render thread/INFO]: Loaded 7 recipes
[14:07:12] [Render thread/INFO]: Loaded 1137 advancements
[14:07:12] [Render thread/INFO]: Applied 0 biome modifications to 0 of 81
new biomes in 1.998 ms
[14:07:14] [Render thread/INFO]: Environment: authHost='
https://authserver.mojang.com', accountsHost='https://api.mojang.com',
sessionHost='https://sessionserver.mojang.com', servicesHost='
https://api.minecraftservices.com', name='PROD'
[14:07:14] [Server thread/INFO]: Starting integrated minecraft server
version 1.17.1
[14:07:14] [Server thread/INFO]: Generating keypair
[14:07:14] [Server thread/INFO]: Preparing start region for dimension
minecraft:overworld
[14:07:15] [Render thread/INFO]: Preparing spawn area: 0%
[14:07:15] [Render thread/INFO]: Preparing spawn area: 0%
[14:07:16] [Render thread/INFO]: Preparing spawn area: 0%
[14:07:16] [Render thread/INFO]: Preparing spawn area: 0%
[14:07:17] [Render thread/INFO]: Preparing spawn area: 1%
[14:07:17] [Render thread/INFO]: Preparing spawn area: 9%
[14:07:18] [Render thread/INFO]: Preparing spawn area: 20%
[14:07:18] [Render thread/INFO]: Preparing spawn area: 24%
[14:07:19] [Render thread/INFO]: Preparing spawn area: 51%
[14:07:20] [Render thread/INFO]: Time elapsed: 5798 ms
[14:07:21] [Server thread/INFO]: Changing view distance to 8, from 10
[14:07:22] [Server thread/INFO]: TakahashiEden[local:E:f1cb77f0] logged in
with entity id 2 at (-1.0372101515145022, 64.0, 39.681602068183885)
[14:07:22] [Server thread/INFO]: TakahashiEden joined the game
[14:07:24] [Render thread/INFO]: Started 4 worker threads
[14:07:24] [Server thread/INFO]: Saving and pausing game...
[14:07:24] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:overworld
[14:07:25] [Render thread/INFO]: Loaded 145 advancements
[14:07:25] [Render thread/INFO]: Creating pipeline OVERWORLD
[14:07:25] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_nether
[14:07:25] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_end
[14:07:25] [Render thread/INFO]: OpenGL debug message: id=1, source=SHADER
COMPILER, type=ERROR, severity=HIGH, message='GLSL link failed for program
15, "": Attribute Position is bound to generic attribute 0, but gl_Vertex
is also used.
'
[14:07:25] [Render thread/INFO]: OpenGL debug message: id=1, source=SHADER
COMPILER, type=ERROR, severity=HIGH, message='GLSL link failed: Attribute
Position is bound to generic attribute 0, but gl_Vertex is also used.
'
[14:07:25] [Render thread/WARN]: Program link log for deferred: Attribute
Position is bound to generic attribute 0, but gl_Vertex is also used.
[14:07:25] [Render thread/ERROR]: Couldn't load NewWorldRenderingPipeline,
falling back to vanilla shaders.
java.lang.RuntimeException: Shader compilation failed!
at
net.coderbot.iris.postprocess.CompositeRenderer.createProgram(CompositeRenderer.java:213)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.postprocess.CompositeRenderer.<init>(CompositeRenderer.java:81)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.<init>(NewWorldRenderingPipeline.java:212)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at net.coderbot.iris.Iris.createPipeline(Iris.java:429)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:32)
[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.minecraft.class_761.handler$znn000$iris$beginWorldRender(class_761.java:4821)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_761.method_22710(class_761.java)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_757.method_3188(class_757.java:1026)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_757.method_3192(class_757.java:810)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1112)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:728)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.client.main.Main.main(Main.java:217)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
~[?:?]
at
jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78)
~[?:?]
at
jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
~[?:?]
at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?]
at
net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:568)
[fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
[fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
[fabric-loader-0.12.5.jar:?]
Caused by: java.lang.RuntimeException: Shader program linking failed, see
log for details
at
net.coderbot.iris.gl.shader.ProgramCreator.create(ProgramCreator.java:40)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.gl.program.ProgramBuilder.begin(ProgramBuilder.java:75)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.postprocess.CompositeRenderer.createProgram(CompositeRenderer.java:209)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
... 18 more
[14:07:30] [Render thread/INFO]: Destroying pipeline OVERWORLD
[14:07:30] [Render thread/INFO]: Shaders are disabled because enableShaders
is set to false in iris.properties
[14:07:30] [Render thread/INFO]: Shaders are disabled
[14:07:30] [Render thread/INFO]: [CHAT] Toggled shaders to off!
[14:07:30] [Render thread/INFO]: Creating pipeline OVERWORLD
[14:07:31] [Render thread/INFO]: Destroying pipeline OVERWORLD
[14:07:31] [Render thread/ERROR]: Unable to read the custom noise texture
at texture/YJsDz.png
[14:07:31] [Render thread/INFO]: Using shaderpack:
Chocapic13_HighPerformance_Low.zip
[14:07:31] [Render thread/INFO]: [CHAT] Toggled shaders to
Chocapic13_HighPerformance_Low.zip!
[14:07:31] [Render thread/INFO]: Creating pipeline OVERWORLD
[14:07:31] [Render thread/INFO]: OpenGL debug message: id=1, source=SHADER
COMPILER, type=ERROR, severity=HIGH, message='GLSL link failed for program
193, "": Attribute Position is bound to generic attribute 0, but gl_Vertex
is also used.
'
[14:07:31] [Render thread/INFO]: OpenGL debug message: id=1, source=SHADER
COMPILER, type=ERROR, severity=HIGH, message='GLSL link failed: Attribute
Position is bound to generic attribute 0, but gl_Vertex is also used.
'
[14:07:31] [Render thread/WARN]: Program link log for deferred: Attribute
Position is bound to generic attribute 0, but gl_Vertex is also used.
[14:07:31] [Render thread/ERROR]: Couldn't load NewWorldRenderingPipeline,
falling back to vanilla shaders.
java.lang.RuntimeException: Shader compilation failed!
at
net.coderbot.iris.postprocess.CompositeRenderer.createProgram(CompositeRenderer.java:213)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.postprocess.CompositeRenderer.<init>(CompositeRenderer.java:81)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.<init>(NewWorldRenderingPipeline.java:212)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at net.coderbot.iris.Iris.createPipeline(Iris.java:429)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:32)
[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.minecraft.class_761.handler$znn000$iris$beginWorldRender(class_761.java:4821)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_761.method_22710(class_761.java)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_757.method_3188(class_757.java:1026)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_757.method_3192(class_757.java:810)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1112)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:728)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at net.minecraft.client.main.Main.main(Main.java:217)
[intermediary-fabric-loader-0.12.5-1.17.1.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
~[?:?]
at
jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78)
~[?:?]
at
jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
~[?:?]
at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?]
at
net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:568)
[fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
[fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
[fabric-loader-0.12.5.jar:?]
Caused by: java.lang.RuntimeException: Shader program linking failed, see
log for details
at
net.coderbot.iris.gl.shader.ProgramCreator.create(ProgramCreator.java:40)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.gl.program.ProgramBuilder.begin(ProgramBuilder.java:75)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
at
net.coderbot.iris.postprocess.CompositeRenderer.createProgram(CompositeRenderer.java:209)
~[iris-and-sodium-mc1.17-1.1.2+build.9.jar:?]
... 18 more
[14:07:34] [Server thread/INFO]: Saving and pausing game...
[14:07:34] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:overworld
[14:07:34] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_nether
[14:07:34] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_end
[14:07:35] [Server thread/INFO]: TakahashiEden lost connection: Disconnected
[14:07:35] [Server thread/INFO]: TakahashiEden left the game
[14:07:35] [Server thread/INFO]: Stopping singleplayer server as player
logged out
[14:07:35] [Server thread/INFO]: Stopping server
[14:07:35] [Server thread/INFO]: Saving players
[14:07:35] [Server thread/INFO]: Saving worlds
[14:07:35] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:overworld
[14:07:35] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_nether
[14:07:35] [Server thread/INFO]: Saving chunks for level
'ServerLevel[TeoTeo]'/minecraft:the_end
[14:07:35] [Server thread/INFO]: ThreadedAnvilChunkStorage (TeoTeo): All
chunks are saved
[14:07:35] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All
chunks are saved
[14:07:35] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All
chunks are saved
[14:07:35] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions
are saved
[14:07:36] [Render thread/INFO]: Stopping worker threads
[14:07:36] [Render thread/INFO]: Destroying pipeline OVERWORLD
[14:07:37] [Render thread/INFO]: Stopping!
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
[14:07:37] [Render thread/INFO]: OpenGL debug message: id=1281, source=API,
type=ERROR, severity=HIGH, message='GL error GL_INVALID_VALUE'
…On Sat, Nov 20, 2021 at 1:10 PM NoComment ***@***.***> wrote:
Ok to start with chocapic13 shaders past v6 (i think) are unsupported, 2
we need some actual log information. go to your .minecraft folder and get
latest.log from the logs folder
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Additionally, I do use Chocapic13_HighPerformance_Low, don’t make fun of me
for using a toaster I’m saving up for a better computer. I tried Sildurs
Vibrant v1.29 Lite, and BSL_v8.1.01. I don’t know if I have to configure
anything within video settings. Chocapic worked when I used Optifine and in
the shaders tab it had something that I’d have to keep at 1x. Forgot what
it was but that’s not important. I only usually can handle Chocapic.
2021年11月20日(土) 午後1:10 NoComment ***@***.***>:
… Ok to start with chocapic13 shaders past v6 (i think) are unsupported, 2
we need some actual log information. go to your .minecraft folder and get
latest.log from the logs folder
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<#995 (comment)>,
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This appears to be a duplicate of #441.