Burning texture doesn't draw in first person with shaders enabled when player is on fire
Zero-MF opened this issue ยท 1 comments
What happened?
Use Flint and Steel to create fire, step into fire, notice no burning texture.
Screenshots
Shaders disabled:
Shaders enabled:
Relevant log output
No response
Iris and Minecraft Version
iris-mc1.18-pre4-1.1.3-pre+rev.9e69d42-dirty
Are you running Sodium along with Iris?
Yes
Operating System
Windows 11
What is your GPU?
NVIDIA GeForce GTX 1060
Java Version
Java 17.0.1
Additional context
No response
@maximumpower55 This is because GameRenderer#renderItemInHand is used for rendering the fire texture as well, so we have to cancel that specific part of the method instead of cancelling the whole method.