Renaming one backpack also renames another when they are both in the inventory
ribbanya opened this issue ยท 1 comments
Issue Description:
When renaming a backpack while more than one is in the inventory, another is sometimes also renamed.
What happens:
The inspected backpack is renamed, but so is one other backpack (which other backpack is affected is not clear, if there are three or more).
What you expected to happen:
Only the inspected backpack should be renamed.
Steps to reproduce (important):
- Hold two or more IronBackpacks backpacks of any type in the inventory.
- Shift-right click one of them to open the Alternate GUI.
- Rename the backpack.
Speculation:
The problem is likely due to the two alternative attempts to rename the item; I suspect that stack
and itemStack
sometimes point to different backpacks.
// ContainerAlternateGUI.java : 181
public void renameBackpack(String toName){
//client side is easy
stack.setStackDisplayName(ConfigHandler.makeRenamedBackpacksNamesItalic ? toName : "\u00A7r" + toName); //client
ItemStack itemStack = IronBackpacksHelper.getBackpackFromPlayersInventory(this.player); //works only for opening w/out nested, change to currPack?
if (itemStack == null)
itemStack = PlayerWearingBackpackCapabilities.getEquippedBackpack(player);
if (itemStack != null)
itemStack.setStackDisplayName(ConfigHandler.makeRenamedBackpacksNamesItalic ? toName : "\u00A7r" + toName); //server (not really, but this way works...)
// ItemStack itemStack1 = CommonProxy.getCurrBackpack(player); //need something like this if you can open alt gui in nested packs
}
Affected Versions (Do not use "latest"):
- IronBackpacks: 2.2.9
- Minecraft: 1.10.2
- Forge: 12.18.2.2116
The client and server are running WyldLife 1.2.2, with no relevant alterations.